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FIFA 20: New Title Update Available

If you jump on PC Origin you can already get the latest title update for FIFA 20 that includes the following:

Gameplay (General):

Made the following changes:

  • Increased the effectiveness of shots taken 15.24 meters/50 feet or closer to the target.
    • These shots will now be less likely to be impacted by error.
    • The impact of ball velocity and vertical ball velocity on all types of shots inside the box has been reduced.
    • The target, in this context, is the exact location of where the ball is expected to go, determined through a mixture of directional input, and the Shooting Assistance setting.
    • This change is intended to bring shooting closer in-line with how it is portrayed on the real-life pitch.
  • Improved accuracy of Ground Passes when performed in easy passing situations.
    • An easy passing situation generally occurs when there is no pressure or interference from the defending team, and when the pass is performed at a reasonable angle and distance.
    • This change does not impact Through Passes and Lobbed Passes.
  • Increased the speed of Ground Passes performed during Goal Kicks, Free Kicks, and Corner Kicks.
  • Penalty Takers will no longer move their heads once the Shoot action is performed.
    • The Penalty Taker’s head will lock to the middle once the run-up begins.
    • This change does not affect the ability to continue aiming the kick during the run-up.

Addressed the following issues:

  • Instances of a user-controlled player not being able to manually Player Switch to a different player during a Standing Tackle action.
    • This issue was affecting Player Switching with the Right Stick and the Player Switch button.
  • The camera was sometimes taking too long to transition during Goal Kicks and Corner Kicks.
  • Slightly increased the impact of high Attributes on error reduction for certain regular shot situations, such as high powered and under pressure shots.
    • The change impact all shots, including Finesse and Chip shots.

FUT:

Made the following changes:

  • Added a Matches Played counter on the Squad Battles Opponent Select screen.
    • This Matches Played counter tracks the first 40 played and/or skipped weekly competition matches.
      • Once all 40 weekly competition matches have been played or skipped, any further matches played in Squad Battles will not have any impact on the Weekly Score until the next Squad Battles competition begins.

Addressed the following issues:

  • The UI and Player Items were sometimes loading in at different times during kit selection.
  • An incorrect FUT Champions Rank Crest was sometimes displaying on the FUT Online tab and FUT Hub.
    • This was a visual issue only.

Career Mode:

Addressed the following issues:

  • Visual corruption when opening the action list in the Squad HUB after exiting the contract negotiation scene in some situations.

VOLTA FOOTBALL:

Addressed the following issues:

  • The Team Management screen was inaccessible during Kick-Off VOLTA FOOTBALL Survival matches.
  • After scoring a goal, the scorer’s name was sometimes not displaying during a kick-off.
  • Update to the Open Winter FC Windbreaker Jacket not displaying on the Avatar in VOLTA FOOTBALL.

Kick Off:

Addressed the following issues:

  • Live Form arrows were not displaying in Team Management prior to a match.

General:

Addressed the following issues:

  • Visual corruption when entering, exiting, and re-entering Team Management, from the Pause Menu, during a match.

Visuals:

Made the following changes:

  • Added 29 new Star Heads. (Mostly updates for Aston Villa and Norwich FC players)
    • These will only be available following a server update.
  • Updates to multiple stadiums, badges, shoes, balls, ad boards, and kits.
  • Updates to some of the broadcast packages.

The update size is 1,20 gb and will be available by the end of the week on PS4 and XB1 as well.

About Damien

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Founder of FIFA-Infinity.com, Graphic Designer and FIFA Modder in spare time.

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