Hi All,
It's time to start a new editing season. This year, gameplay wise, there are more possibilities to get the FIFA series closer to real life simulation. Better marking and momentum are already implemented by default, so augmenting these categories is a whole lot easier. Also, as a bigger new feature, new player traits and team traits have been added to increase the unpredictability of FIFA.
The Idea
In FIFA 14, I will be working on Player Individuality, I'll call it PI, and adding many different styles inspired for a larger range of tactical manuevers. The first layer of Immersion gameplay 14 is unique Player to Player attributes. PTP will differentiate a good player from a bad one, while adding a small does of special identity to each player. It's purpose is to create a base for PI without skewing overall too far from default. So, once I have all the tactical assignments done in PI, and combine that with PTP, there should be almost another dimension to FIFA individual player AI.
>>
Default:
******
{Version 0.0.8 BETA}: http://www.mediafire.com/download/w3...lt+db+base.rar
Moddingway:
{Version 0.1.2.}: http://www.mediafire.com/download/y6...r.+0.1.2.5.rar
Demo
====
V1: http://www.mediafire.com/download/xd...14_demo_GP.rar (No PTP or PI)
V2: http://www.mediafire.com/download/ln...w642ldd/V2.rar (PTP)
[INSTALLATION FULL VERSIONS]
Unrar to main FIFA 14 folder and regenerate with File Master, i68, or Bernd's regenerator.
You can also use Jenkey's file loader by pasting the data folder in the Fifa14mod folder which comes with File Loader.
[Installation DEMO]
V1 and V2: Extract to Main folder and overwrite if necessary. Then, delete the db folder inside of your ''Fifa14mod/data'' folder if you are using File Loader by Jenkey1002.
OR
Download this and extract to your demo main folder: http://www.mediafire.com/download/1e...ader_users.rar
Enjoy!
It's time to start a new editing season. This year, gameplay wise, there are more possibilities to get the FIFA series closer to real life simulation. Better marking and momentum are already implemented by default, so augmenting these categories is a whole lot easier. Also, as a bigger new feature, new player traits and team traits have been added to increase the unpredictability of FIFA.
The Idea
In FIFA 14, I will be working on Player Individuality, I'll call it PI, and adding many different styles inspired for a larger range of tactical manuevers. The first layer of Immersion gameplay 14 is unique Player to Player attributes. PTP will differentiate a good player from a bad one, while adding a small does of special identity to each player. It's purpose is to create a base for PI without skewing overall too far from default. So, once I have all the tactical assignments done in PI, and combine that with PTP, there should be almost another dimension to FIFA individual player AI.
[DOWNLOADS ARCHIVE]
>>
GAMEPLAY BASES
>>Default:
******
{Version 0.0.8 BETA}: http://www.mediafire.com/download/w3...lt+db+base.rar
Moddingway:
{Version 0.1.2.}: http://www.mediafire.com/download/y6...r.+0.1.2.5.rar
Demo
====
V1: http://www.mediafire.com/download/xd...14_demo_GP.rar (No PTP or PI)
V2: http://www.mediafire.com/download/ln...w642ldd/V2.rar (PTP)
[INSTALLATION FULL VERSIONS]
Unrar to main FIFA 14 folder and regenerate with File Master, i68, or Bernd's regenerator.
You can also use Jenkey's file loader by pasting the data folder in the Fifa14mod folder which comes with File Loader.
[Installation DEMO]
V1 and V2: Extract to Main folder and overwrite if necessary. Then, delete the db folder inside of your ''Fifa14mod/data'' folder if you are using File Loader by Jenkey1002.
OR
Download this and extract to your demo main folder: http://www.mediafire.com/download/1e...ader_users.rar
Credits
Moddingway for Moddingway base db.
EA for FIFA 14.
Moddingway for Moddingway base db.
EA for FIFA 14.
Enjoy!
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