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  • scouser09
    replied
    Originally posted by Abdullah View Post
    When I edit team_X.lua "assignKitDetails"
    it shows the changes in the pitch while playing
    but it doesn't show the changes in team select !
    but when I add the Specific kit numbers it's OK shows in team select.

    Waiting for some issues mentioned above to be fixed in the next update
    You are correct, this is a bug. I will try to fix it for V1.2.

    Leave a comment:


  • Abdullah
    replied
    Originally posted by scouser09 View Post
    Using assignKitDetails, most parameters can be set as -1 to use the DB settings. Alternately, you can automate kit name and numbers, the needed file names are in the documentation.
    When I edit team_X.lua "assignKitDetails"
    it shows the changes in the pitch while playing
    but it doesn't show the changes in team select !
    but when I add the Specific kit numbers it's OK shows in team select.

    Waiting for some issues mentioned above to be fixed in the next update
    Last edited by Abdullah; 11-16-2013, 11:39 PM.

    Leave a comment:


  • scouser09
    replied
    Originally posted by baggio View Post
    was disabled jersey fit this version of 0.9.5 ModdingWay
    If they edited my code to disable it, there is nothing I can do. You could try using RM14 1.1 unedited, but you may loose some functionality of the patch.

    Leave a comment:


  • baggio
    replied
    Originally posted by scouser09 View Post
    I think that patch includes RM14 V1.1, so it should be the same way as mentioned in the RM14 documentation.

    was disabled jersey fit this version of 0.9.5 ModdingWay

    Leave a comment:


  • scouser09
    replied
    Originally posted by baggio View Post
    HOW TO ENABLE JERSEY FIT CAREER MODE, 0.9.5 ModdingWay
    THANKS
    I think that patch includes RM14 V1.1, so it should be the same way as mentioned in the RM14 documentation.

    Leave a comment:


  • baggio
    replied
    HOW TO ENABLE JERSEY FIT CAREER MODE, 0.9.5 ModdingWay
    THANKS

    Leave a comment:


  • scouser09
    replied
    Using assignKitDetails, most parameters can be set as -1 to use the DB settings. Alternately, you can automate kit name and numbers, the needed file names are in the documentation.

    Leave a comment:


  • Abdullah
    replied
    scouser09
    a very little question brother if you don't mind

    Is there any code assignment to assign jersey fonts and number set to a team_X.lua
    because sometimes I don't need to assign all Kit details just the fonts

    I think there was a code before in RM13
    waiting for an answer
    Last edited by Abdullah; 11-13-2013, 07:04 PM.

    Leave a comment:


  • scouser09
    replied
    Originally posted by Crimson View Post
    Thanks you for this mod. When will you release the next version?
    I am still working on some minor issues and want to add some new features before I am ready to release.

    Leave a comment:


  • Crimson
    replied
    Thanks you for this mod. When will you release the next version?

    Leave a comment:


  • StSava84
    replied
    Hello, can I turn of only one option (automatic boot assignment, when I play with online squads, some of the major players have the generic boots, and with this option turned on, they now have random boots) So, I would like to have rev mod but without the boot assignment, how to do that? Thanks

    Leave a comment:


  • Abdullah
    replied
    Originally posted by scouser09 View Post
    Please do not discuss warez on this forum.
    sorry :|

    Now when updating to MWM 0.09 is OK

    The problem was with database 2.0 in the Mode and fixed



    ..
    Last edited by Abdullah; 11-08-2013, 03:33 PM.

    Leave a comment:


  • scouser09
    replied
    I think I have found a solution for the crashes involving edit mode with players created ingame, it will be in the next version.


    Originally posted by Abdullah View Post
    I don't know why the RM14 is not working with me ! Although RM13 was wroking with FIFA 13
    I have FIFA 14 Updated to v1.3 cracked by 3dm
    I installed Moddingway mod and updated to the MWM v0.85 and it contains the RM14 v1.1
    the lua files is not working ! so if i write a code in team.lua it doesn't work !
    non of the tournament kits and kit-numbers appears or even the faces for generic faces !
    What is my Problem ?!
    Please do not discuss warez on this forum.

    Leave a comment:


  • baggio
    replied
    Originally posted by Abdullah View Post
    I don't know why the RM14 is not working with me ! Although RM13 was wroking with FIFA 13
    I have FIFA 14 Updated to v1.3 cracked by 3dm
    I installed Moddingway mod and updated to the MWM v0.85 and it contains the RM14 v1.1
    the lua files is not working ! so if i write a code in team.lua it doesn't work !
    non of the tournament kits and kit-numbers appears or even the faces for generic faces !
    What is my Problem ?!

    I have Fifa 14 Origin, and no problems, (i have ModdingWay 0.85 installed), can be the crack, try to update 2 + new crack, you used i68Regenerator 4.1 ?

    Leave a comment:


  • Abdullah
    replied
    I don't know why the RM14 is not working with me ! Although RM13 was wroking with FIFA 13
    I have FIFA 14 Updated to v1.3 cracked by 3dm
    I installed Moddingway mod and updated to the MWM v0.85 and it contains the RM14 v1.1
    the lua files is not working ! so if i write a code in team.lua it doesn't work !
    non of the tournament kits and kit-numbers appears or even the faces for generic faces !
    What is my Problem ?!
    Last edited by Abdullah; 11-07-2013, 03:55 PM.

    Leave a comment:

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