[thumbnail:27ag2xzn]http://img198.imageshack.us/img198/6640/coveros.jpg[/thumbnail:27ag2xzn]
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FIFA 12 Graphic Swicher
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:: About
========
This program allows you to quickly switch graphics in FIFA 12. Read help file before using.
:: Running The Program
======================
The program is written in java and is .jar instead of .exe, it should execute as a .exe program usually would. If you can not run the program you may need to install Java on your computer.
Backup any files you wish to edit before use!
:: Regeneration Guide
=====================
When FIFA needs to load a graphics file, firstly it checks the .bh files to find and entry showing where in the .big archives it is located. If no entry exists, it loads the files from the game's folders. Regenerating the game removes the entries of files in the game's folders from the .bh files to they are loaded instead.
All files imported by this program are placed in the game's folders. Therefore, when a file is placed in the game's folders for the first time, the game needs to be regenerated. If all imported files overwrite files in the game's folders then regeneration is not necessary.
i68 Regenerator or Creation Master 12 can be used for regenerating.
:: Modes Guide
==============
Here is a guide to our setup of modes in this program. All of these are editable.
Adboards:
All adboards will import to ID 1 for friendly and cup matches, also the ID of the domestic league where relevant.
Balls:
Each ball imports to a single ID, this is noted if a ball replaces a generic one.
General:
Each contains adboard ID 1, balls, popups, scoreboards, referee kits. Chosen ball IDs cover official balls of european first tier leagues and teams who qualified to UEFA Champions League group stage 2011/12.
Grass:
Adds all needed files.
Misc:
Adds all needed files.
Popups:
Each imports to one or more IDs where appropriate.
Referee Kits:
Adds all needed files.
Scoreboards:
Each imports to one or more IDs where appropriate.
:: Graphics
===========
The tool contains over 100 graphic files made of:adboards,scoreboards,popups,balls,turfs,referee kits and many more.
Inside the tool you will find the General tab that contains 3 special modes:
- Uefa Champions League Mode (Adboards,Ball,Popups,Scoreboard,Referee Kits)
- Europa League Mode (Adboards,Ball,Popups,Scoreboard,Referee Kits)
- Domestic Mode
The domestic mode work as a restorer of the generic files after you apply the UCL/EL mode!
So for example if you are in Career Mode and the next match is in UCL,just alt+tab,open the switcher,go to the UCL mode,import it,and get back to your game!
After you finish the UCL match,alt+tab again,go to the switcher,select the domestic mode and restore back all the generic files to continue your championship matches!
:: Adboard IDs Tutorial
====================
All teams use ID 1 for all matches except career mode league matches. You can get the career mode league IDs from the database (if you change the values in the database, they will not change in game).
:: Ball IDs Tutorial
====================
Here you have the complete ID's list that we used to switch files:
Balls:
ID 1 EA SPORTS™ White / Black
ID 5 Nike Seitiro - PL
ID 6 Nike Seitiro - LFP
ID 7 Nike Seitiro
ID 11 Derbystar Brillant APS Eredivisie
ID 16 adidas Speedcell
ID 20 adidas Torfabrik
ID 23 Puma - Ligue 1
ID 25 Umbro Neo Pro - Black/White/Red
ID 30 Mitre Tensile - SPL
ID 31 Puma PowerCat 1.10
ID 32 Puma King XL
ID 44 EA SPORTS™ Black / Silver
ID 46 EA SPORTS™ Black / White #2
ID 47 EA SPORTS™ Black / Yellow
ID 51 EA SPORTS™ Blue
Try to set as default to your FIFA 12 one of the balls above!
If you switched a ball pay attention to the ID in the name.
For example you switched the MLS Prime ball that has the ID 46.Go above and see what ball has been replaced,in this case the ball EA SPORTS™ Black / White #2,select it before your game and play!
:: Overlay IDs Tutorial
=======================
Here is a guide for overlay IDs, overlays include scoreboards and popups. This guide is incomplete. The countries noted indicate which clubs and national teams use that ID.
Overlay Set IDs
0 - Rep. Korea, USA
2000 - England, Rep. Ireland, Scotland
3000 - France, Netherlands, Norway, Russia
4000 - Germany, Poland, Switzerland, Austria, Denmark
5000 - Italy, Mexico, Portugal, Sweden, Australia
6000 - Spain, Belgium
7000 - Brazil
Overlay Type IDs
2 - Scoreboard
3
12
13
15
18
20
21
42
44
45
72
73
74
To get the ID for a particualar overlay, add the set ID to the type ID. For example, a scoreboard to be used for english teams would use ID 2000 + 2 = 2002. If you want an overlay file to be used by more countries, copy that file and use the appropriate ID for the copy. For example, if you wanted a scoreboard to be used by all teams, make a copy for IDs 2, 2002, 3002, 4002, 5002, 6002 and 7002.
:: When To Use
==============
All graphics can be switched when the game is not running. Most things, including kits, balls and adboards can be switched before loading a match. Overlays can actually be switched mid match, enter and exit the pause menu to see changes. You can access the program while the game runs by either pressing alt and tab keys, or the Windows key on your keyboard.
:: Program Credits
==================
scouser09 - Program and Setup
Damien - Interface Graphics, Setup, Installer
:: Patch Credits
================
Damien
molokodrinker
Lenar_31
Darxxx
Editing Generation (2pi)
Evolution
Suraka
ManUtdFan20
ANB_Seth
Danilo Pinheiro
Timo The Owl
CJD17
TeneCee
adrizrace44
pao4ever
DOWNLOAD
----------------------------------------------------------------
FIFA 12 Graphic Swicher
----------------------------------------------------------------
:: About
========
This program allows you to quickly switch graphics in FIFA 12. Read help file before using.
:: Running The Program
======================
The program is written in java and is .jar instead of .exe, it should execute as a .exe program usually would. If you can not run the program you may need to install Java on your computer.
Backup any files you wish to edit before use!
:: Regeneration Guide
=====================
When FIFA needs to load a graphics file, firstly it checks the .bh files to find and entry showing where in the .big archives it is located. If no entry exists, it loads the files from the game's folders. Regenerating the game removes the entries of files in the game's folders from the .bh files to they are loaded instead.
All files imported by this program are placed in the game's folders. Therefore, when a file is placed in the game's folders for the first time, the game needs to be regenerated. If all imported files overwrite files in the game's folders then regeneration is not necessary.
i68 Regenerator or Creation Master 12 can be used for regenerating.
:: Modes Guide
==============
Here is a guide to our setup of modes in this program. All of these are editable.
Adboards:
All adboards will import to ID 1 for friendly and cup matches, also the ID of the domestic league where relevant.
Balls:
Each ball imports to a single ID, this is noted if a ball replaces a generic one.
General:
Each contains adboard ID 1, balls, popups, scoreboards, referee kits. Chosen ball IDs cover official balls of european first tier leagues and teams who qualified to UEFA Champions League group stage 2011/12.
Grass:
Adds all needed files.
Misc:
Adds all needed files.
Popups:
Each imports to one or more IDs where appropriate.
Referee Kits:
Adds all needed files.
Scoreboards:
Each imports to one or more IDs where appropriate.
:: Graphics
===========
The tool contains over 100 graphic files made of:adboards,scoreboards,popups,balls,turfs,referee kits and many more.
Inside the tool you will find the General tab that contains 3 special modes:
- Uefa Champions League Mode (Adboards,Ball,Popups,Scoreboard,Referee Kits)
- Europa League Mode (Adboards,Ball,Popups,Scoreboard,Referee Kits)
- Domestic Mode
The domestic mode work as a restorer of the generic files after you apply the UCL/EL mode!
So for example if you are in Career Mode and the next match is in UCL,just alt+tab,open the switcher,go to the UCL mode,import it,and get back to your game!
After you finish the UCL match,alt+tab again,go to the switcher,select the domestic mode and restore back all the generic files to continue your championship matches!
:: Adboard IDs Tutorial
====================
All teams use ID 1 for all matches except career mode league matches. You can get the career mode league IDs from the database (if you change the values in the database, they will not change in game).
:: Ball IDs Tutorial
====================
Here you have the complete ID's list that we used to switch files:
Balls:
ID 1 EA SPORTS™ White / Black
ID 5 Nike Seitiro - PL
ID 6 Nike Seitiro - LFP
ID 7 Nike Seitiro
ID 11 Derbystar Brillant APS Eredivisie
ID 16 adidas Speedcell
ID 20 adidas Torfabrik
ID 23 Puma - Ligue 1
ID 25 Umbro Neo Pro - Black/White/Red
ID 30 Mitre Tensile - SPL
ID 31 Puma PowerCat 1.10
ID 32 Puma King XL
ID 44 EA SPORTS™ Black / Silver
ID 46 EA SPORTS™ Black / White #2
ID 47 EA SPORTS™ Black / Yellow
ID 51 EA SPORTS™ Blue
Try to set as default to your FIFA 12 one of the balls above!
If you switched a ball pay attention to the ID in the name.
For example you switched the MLS Prime ball that has the ID 46.Go above and see what ball has been replaced,in this case the ball EA SPORTS™ Black / White #2,select it before your game and play!
:: Overlay IDs Tutorial
=======================
Here is a guide for overlay IDs, overlays include scoreboards and popups. This guide is incomplete. The countries noted indicate which clubs and national teams use that ID.
Overlay Set IDs
0 - Rep. Korea, USA
2000 - England, Rep. Ireland, Scotland
3000 - France, Netherlands, Norway, Russia
4000 - Germany, Poland, Switzerland, Austria, Denmark
5000 - Italy, Mexico, Portugal, Sweden, Australia
6000 - Spain, Belgium
7000 - Brazil
Overlay Type IDs
2 - Scoreboard
3
12
13
15
18
20
21
42
44
45
72
73
74
To get the ID for a particualar overlay, add the set ID to the type ID. For example, a scoreboard to be used for english teams would use ID 2000 + 2 = 2002. If you want an overlay file to be used by more countries, copy that file and use the appropriate ID for the copy. For example, if you wanted a scoreboard to be used by all teams, make a copy for IDs 2, 2002, 3002, 4002, 5002, 6002 and 7002.
:: When To Use
==============
All graphics can be switched when the game is not running. Most things, including kits, balls and adboards can be switched before loading a match. Overlays can actually be switched mid match, enter and exit the pause menu to see changes. You can access the program while the game runs by either pressing alt and tab keys, or the Windows key on your keyboard.
:: Program Credits
==================
scouser09 - Program and Setup
Damien - Interface Graphics, Setup, Installer
:: Patch Credits
================
Damien
molokodrinker
Lenar_31
Darxxx
Editing Generation (2pi)
Evolution
Suraka
ManUtdFan20
ANB_Seth
Danilo Pinheiro
Timo The Owl
CJD17
TeneCee
adrizrace44
pao4ever
DOWNLOAD
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