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Revolution Mod 16

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    #91
    hi scouser, Numbers on the socks will not be possible right?

    Comment


      #92
      Originally posted by Anamorph View Post
      hi scouser, Numbers on the socks will not be possible right?
      It is possible but only by using a different kit file for each number used, with the numbers drawn directly onto the texture.

      Comment


        #93
        hi scouser09,

        I have your RevMod 1.3 at the start, but also with the RevMod 1.1 I had the same problem, namely in ...

        The team.lua RB Leipzig looks like this:
        --RB Leipzig
        assign team tournament (112,172.19) --Germany 1. Bundesliga (1)

        assignKitDetails (112172.0, -1, "d90723", - 1, -1, -1,1, -1,7) --home v1
        assignKitDetails (112172.1, -1, "f7e200", - 1, -1, -1, -1, -1.7) --Away
        assignKitDetails (112172.3, -1, "fafafa", - 1, -1, -1, -1, -1,0) --Third
        assignKitDetails (112172.2, -1, "151615", - 1, -1, -1, -1, -1,0) --GK 1
        assignKitDetails (112,172.12, -1, "fafafa", - 1, -1, -1, -1, -1,0) --GK 2

        assignGKKit (112172,0,2)
        assignGKKit (112172,1,2)
        assignGKKit (112,172.3, {12,2)

        --setWinterAccessoriesWeather (1,1,0)
        -------------------------------------------------- ---------------



        -------------------------------------------------- ---------------
        Result in the game looks so unfortunately the Away Kit! Instead Yellow Player name is written white. Have you any idea what it could be?

        Comment


          #94
          Originally posted by Anamorph View Post
          hi scouser09,

          I have your RevMod 1.3 at the start, but also with the RevMod 1.1 I had the same problem, namely in ...

          The team.lua RB Leipzig looks like this:
          --RB Leipzig
          assign team tournament (112,172.19) --Germany 1. Bundesliga (1)

          assignKitDetails (112172.0, -1, "d90723", - 1, -1, -1,1, -1,7) --home v1
          assignKitDetails (112172.1, -1, "f7e200", - 1, -1, -1, -1, -1.7) --Away
          assignKitDetails (112172.3, -1, "fafafa", - 1, -1, -1, -1, -1,0) --Third
          assignKitDetails (112172.2, -1, "151615", - 1, -1, -1, -1, -1,0) --GK 1
          assignKitDetails (112,172.12, -1, "fafafa", - 1, -1, -1, -1, -1,0) --GK 2

          assignGKKit (112172,0,2)
          assignGKKit (112172,1,2)
          assignGKKit (112,172.3, {12,2)

          --setWinterAccessoriesWeather (1,1,0)
          -------------------------------------------------- ---------------


          -------------------------------------------------- ---------------
          Result in the game looks so unfortunately the Away Kit! Instead Yellow Player name is written white. Have you any idea what it could be?
          There are many syntax errors in the file. assignTeamTournament statement name written incorrectly, a missing brace "}" character, instances of a full stop "." being used instead of a comma "," and commas being used where they should not be. A single syntax error will stop the script being read. Also, the setWinterAccessoriesWeather statement should be in general.lua or it will be ignored until you play a RB Leipzig match.

          --RB Leipzig
          assignTeamTournament(112172,19) --Germany 1.Bundesliga (1)

          assignKitDetails(112172,0,-1,"d90723",-1,-1,-1,1,-1,7) --homev1
          assignKitDetails(112172,1,-1,"f7e200",-1,-1,-1,-1,-1,7) --Away
          assignKitDetails(112172,3,-1,"fafafa",-1,-1,-1,-1,-1,0) --Third
          assignKitDetails(112172,2,-1,"151615",-1,-1,-1,-1,-1,0) --GK1
          assignKitDetails(112172,12,-1,"fafafa",-1,-1,-1,-1,-1,0) --GK2

          assignGKKit(112172,0,2)
          assignGKKit(112172,1,2)
          assignGKKit(112172,3,{12,2})

          I think this fixes all issues.

          Comment


            #95
            Thank you, your information has eliminated the error.

            2 of 3 flaws but the copy & Paste here were owed forum.
            I had no space within "assign team tournament (112,172.19)" and also no point instead of a comma, see just writing here in Google Translate, Google makes the space * grrr *

            My mistake was that: "assignGKKit (112,172,3, {12,2)"
            so can not work right

            Comment


              #96
              these stuff looks really great. you always create better things others could imagine. thank you

              Comment


                #97
                hello scouser09, can we make it, the menu popups these graphics appear in * .dds format inGame and with the kit selection the normal minikits?

                Comment


                  #98
                  Originally posted by Anamorph View Post
                  hello scouser09, can we make it, the menu popups these graphics appear in * .dds format inGame and with the kit selection the normal minikits?
                  It can not be done with lua editing, not sure if it can be done otherwise.

                  Comment


                    #99
                    hi scouser is possible add assignement for goalnet?
                    example
                    team,stadium,add (competition)
                    or just specific assignement for competition

                    Comment


                      Originally posted by christophe83460 View Post
                      hi scouser is possible add assignement for goalnet?
                      example
                      team,stadium,add (competition)
                      or just specific assignement for competition
                      It should be possible to add. What exactly do you want to assign to?

                      Comment


                        Originally posted by scouser09 View Post
                        It should be possible to add. What exactly do you want to assign to?
                        Originally posted by scouser09 View Post
                        It should be possible to add. What exactly do you want to assign to?
                        For goalnet would be well assignment
                        _teamid_tournamentassetid_stadiumid
                        This will give more solution because following the competition, goalnet can be different
                        Personally, would be very useful to me

                        and example
                        you playing with france
                        you assign goalnet team, stadium 1335:14 for friendly math ok, for qualification ok
                        you playing euro final phase
                        example quaterfinal final france;italian in stadium 14 , You will have the goalnet france for euro
                        If we have additional assignment for competition,To avoid conflict,And would push the design for cup and league

                        Comment


                          Originally posted by ARSOLIYAT
                          hi scouser, Numbers on the socks will not be possible right?
                          It can be done, but it requires a lot of work. You would need individual kits for each number used, with the numbers manually drawn on each texture.

                          Comment

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