Announcement

Collapse
No announcement yet.

Revolution Mod 15

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Revolution Mod 15

    Revolution Mod 15 V1.4



    IMPORTANT: Revolution Mod 15 V1.0 must be installed before installing this version if have not already done so. You can download this version from here.

    V1.4 Features

    -Automatic Crowd Kits (Team Home And Away).
    -Automatic Goalposts (Includes Net Support Posts).
    -Automatic Substitute Bibs And Tracksuits (Away Team Variant For Generic And Tournament Assignments).
    -Global Sleeve Type Replacement.
    -Set Crowd LOD (Increase And Decrease).

    V1.3 Features

    -Automatic Corner Flag Poles
    -Automatic Generic (Roof) Adboards
    -Automatic Goal Net Support Post
    -Automatic Scoreboard Clock Numbers
    -Automatic Shorts Model
    -Automatic Stadium Team Logo
    -Set Crowd Size (Tournament Final, Team Versus League, League Versus League)
    -Set Tracksuit Type Of Teams And Leagues

    V1.2 Features

    -Automatic Corner Flags.
    -Automatic GK Gloves And Accessories For Specific Kits (Including Alternate GK Kits).
    -Automatic Fan Cards (Tifo).
    -Identify Player As GK (Allows Bench GK To Wear GK Kit).
    -Identify Which Kits Are Replaced With Custom Kits In FUT (Avoid Clashes When Playing Online).
    -Set Crowd Size For Tournaments, Teams And Matches.

    V1.1 Features

    -Automatic Stadium Seats

    V1.0 Features

    -All Generic Boots Are Replaced By Specific Boots.
    -Assign A Specific Kit (GK And Outfield) To Use For A Specific Match.
    -Assign Boots From New Library.
    -Assign Custom Assets To FUT Team.
    -Assign Different Textures To Static Adboards.
    -Assign GK Kit To Outfield Kit (Includes Randomization).
    -Assign Sleeve Length, Jersey Tuck, Jersey Fit, Sock Height, Undershirts, Undershorts And Winter Accessories To Players.
    -Assign Winter Accessories To All Referees.
    -Automatic Accessories (Includes Team Winter Gloves).
    -Automatic Adboards (Includes Adboard Randomization).
    -Automatic Arena Kits.
    -Automatic Balls (Including Winter And Snow Balls).
    -Automatic Banners (Home/Away, Tournaments, Specific Opponents).
    -Automatic Boots (Includes Boot Randomization).
    -Automatic Classic GK Kits.
    -Automatic Crowd
    -Automatic Faces (Includes Bump File And Randomization).
    -Automatic GK Gloves.
    -Automatic Goal Nets.
    -Automatic Individual Kits (Squad Number, Player, Position In Line-Up).
    -Automatic Kit Name Fonts.
    -Automatic Kit Numbers Sets.
    -Automatic Managers.
    -Automatic Match Specific Referee Kits.
    -Automatic Pitch Colour, Lines, Mow Patterns And Wear Patterns.
    -Automatic Scarves.
    -Automatic Skin Tones (For Tattoos).
    -Automatic Specific GK Kits (For Teams With Generic GK Kits).
    -Automatic Stadiums (Texture And Models).
    -Automatic Substitute Bibs And Tracksuits.
    -Automatic Team GK Pants.
    -Automatic Tournament Kits.
    -Automatic Tournament Wipes.
    -Automatic Training Kits.
    -Change Collar, Number And Name Fonts, Name Layout, Jersey Fit And Colours On Kits.
    -GK Kit Uses Same Fonts As Outfield Kit (Can Be Disabled).
    -Play In Tracksuits Instead Of Kits.
    -Referee Kits Assigned To League Tournaments Will Show In Friendly Matches.
    -Remove Captain’s Armband, Undershirts, Undershorts, Accessories And GK Gloves When Using Classic Kits.
    -Set Which Weather Conditions Winter Clothes Are Used.
    -Set Wipe Logos (Trophies Or 3D Tournament Logo).
    -Swap A Kit Type For Another.
    -Swap Player Accessories.
    -Tournament Final Kits, Ball And Adboards.
    -Use Graphics Assigned To Tournaments In Friendly Matches And All Matches.
    -Use Name And Number Assets Of One Tournament In Another.

    DOWNLOAD


    -----------------------------------------------------------------------------------------------------------------------------------------------------------------


    Revolution Mod 15 Console V1.0



    Revolution Mod 15 Console V1.0 is now available for download. This version has the same features as the FIFA 14 Xbox 360 version.

    This version is for Xbox 360 and PS3 versions of FIFA 15, it is not compatible with the PC.

    Features

    -All generic boots are replaced by specific boots.
    -Automatic Adboards.
    -Automatic Arena Kits.
    -Automatic Balls (Including winter and snow balls).
    -Automatic Bench Players.
    -Automatic Boots.
    -Automatic Classic GK Kits.
    -Automatic Faces (Includes bump file).
    -Automatic GK Gloves.
    -Automatic Goal Nets.
    -Automatic Kit Name Fonts.
    -Automatic Kit Numbers Sets.
    -Automatic Managers.
    -Automatic Mow Patterns.
    -Automatic Pitch Colour.
    -Automatic Pitch Lines.
    -Automatic Scarfs.
    -Automatic Skin Tones (Tattoos).
    -Automatic Specific GK Kit.
    -Automatic Team GK Pants.
    -Automatic Tournament Kits.
    -Automatic Training Kits.
    -Automatic Wear Patterns.
    -Change collar and name colour on kits.
    -Enable Winter balls.
    -Use graphics assigned to tournaments in friendly matches and all matches.

    DOWNLOAD
    Last edited by scouser09; 07-28-2015, 10:04 PM.

    #2
    Revolution Mod 15 is now in development!

    I am still in the process of extracting the lua files from the RAM (a big thanks to fifaCCitiu.com for the tip on how to do this), but I have had quick experiment with some new features.



    After I finish the extraction I will start on the beta version. Like last year, it will only have a few basic features but should be released in a few days.

    Comment


      #3
      Nice work bro.

      Comment


        #4
        Bravo !!

        Comment


          #5
          Really good!!

          Comment


            #6
            Great work

            Comment


              #7
              Thanks Mate =)

              Comment


                #8
                nice work man!

                Comment


                  #9
                  Amazing new features !

                  There is something I noticed in FIFA World Cup 2014 and I want it to be in Revolution Mode 15.

                  Remember the World cup and FIFA Badges in the left and right arms of the shirts



                  There are some files I extracted from kit folder in game and named

                  patch_left_X_textures.rx3
                  patch_right_X_textures.rx3

                  link of WC14 Budgets in rx3
                  http://www.mediafire.com/download/ah...14_Budgets.rar

                  Is it possible to add this as an Automated Feature or a statement ?

                  autumated specifictbudget
                  and the file be in the kit folder

                  or a statement assignteambudget

                  So we can put budgets for UEFA Champions League, Europa League, Euro 2016 on teams shirts
                  and other leagues and cups which their teams' shirts don't contains League budgets
                  instead of making another kits for UEFA CL and rename it "kit_X_X_223.rx3 "

                  I hope it can be done.
                  Last edited by Abdullah; 10-12-2014, 01:17 PM.

                  Comment


                    #10
                    Originally posted by Abdullah View Post
                    Amazing new features !

                    There is something I noticed in FIFA World Cup 2014 and I want it to be in Revolution Mode 15.

                    Remember the World cup and FIFA Badges in the left and right arms of the shirts



                    There are some files I extracted from kit folder in game and named

                    patch_left_X_textures.rx3
                    patch_right_X_textures.rx3

                    link of WC14 Budgets in rx3
                    http://www.mediafire.com/download/ah...14_Budgets.rar

                    Is it possible to add this to Automated Features or statements ?

                    autumated specifictbudget
                    and the file be in the kit folder

                    or a statement assignteambudget

                    So we can put budgets for UEFA Champions League, Europa League, Euro 2016 on teams shirts
                    and other leagues and cups which their teams' shirts don't contains League budgets
                    instead of making another kits for UEFA CL and rename it "kit_X_X_223.rx3 "

                    I hope it can be done.
                    This is something I hoped EA would include in FIFA 15, but they did not. Maybe it is because some teams have sponsors on their sleeves, and some leagues put the league patch on the front of the shirt. The kit files in WC14 also have position data for the patches, FIFA 15 kits do not. Therefore, FIFA 15 kit textures would need to be imported to a WC14 kit file to use. I do not know if it is possible yet to add this feature for FIFA 15, I tried for FIFA 14, but I did not succeed.

                    Comment


                      #11
                      RM15 V1.0 New Features List:

                      -Assign boots from new library.
                      -Automatic balls, boots, ect assigned to classic kits by decade.
                      -Automatic crowd kits.
                      -Automatic player specific kits.
                      -Automatic positition kits (for traditional matchday numbering).
                      -Fallback boot assignments.
                      -Play in tracksuits instead of kits.
                      -Remove captains armband, undershirts, undershorts, accessories and GK gloves when using classic kits.
                      -Use name and number assets of one tournament in another.


                      Based on previous experience, V1.0 is likely to have some bugs. If you find any, please give enough information so I can replicate the problem. This is important as sometimes the bug will only appear in certain circumstances and often I need to replicate the problem to solve it.

                      I have made some improvements with boots. Automatic boots are fine if you want to make hundreds of assignments, but if you wish to make thousands, especially if you use larger and/or uncompressed textures, they can take up an excessive amount of space. I am not a fan of the arbitrarily assigned integer IDs used in the DB as if you import more than one boot patch, there is a strong chance of conflict. I have configured a new boot library which allows boots to be assigned via a string description instead.

                      For example, if you assign "Nike Magista - Black+White+Volt (EA)" to a player, it will used these files:
                      data\sceneassets\shoelib\Nike Magista - Black+White+Volt (EA)\shoe_textures.rx3
                      data\sceneassets\shoelib\Nike Magista - Black+White+Volt (EA)\shoe.rx3

                      I have added all boots named in the language DB to this library. I have also created new playershoe files for these statements, which will make it easier for users to share their boot updates.

                      In addition to this, I have also created fall-back boot assignments. These are part of the generic boot replacement function, and used when the player is assigned a generic boot. This will prevent the problem when players are changed to generic boots in squad updates. All players who have non generic boots in the original DB have these assigned in the player files.

                      V1.0 should be ready for release in the next few days.

                      Comment


                        #12
                        very good job man! revolution is always the best!

                        Comment


                          #13
                          finally ! been waiting for this, thanks

                          Comment


                            #14
                            Revolution Mod 15 V1.0



                            Features

                            -All Generic Boots Are Replaced By Specific Boots.
                            -Assign A Specific Kit (GK And Outfield) To Use For A Specific Match.
                            -Assign Boots From New Library.
                            -Assign Custom Assets To FUT Team.
                            -Assign Different Textures To Static Adboards.
                            -Assign GK Kit To Outfield Kit (Includes Randomization).
                            -Assign Sleeve Length, Jersey Tuck, Jersey Fit, Sock Height, Undershirts, Undershorts And Winter Accessories To Players.
                            -Assign Winter Accessories To All Referees.
                            -Automatic Accessories (Includes Team Winter Gloves).
                            -Automatic Adboards (Includes Adboard Randomization).
                            -Automatic Arena Kits.
                            -Automatic Balls (Including Winter And Snow Balls).
                            -Automatic Banners (Home/Away, Tournaments, Specific Opponents).
                            -Automatic Boots (Includes Boot Randomization).
                            -Automatic Classic GK Kits.
                            -Automatic Crowd
                            -Automatic Faces (Includes Bump File And Randomization).
                            -Automatic GK Gloves.
                            -Automatic Goal Nets.
                            -Automatic Individual Kits (Squad Number, Player, Position In Line-Up)
                            -Automatic Kit Name Fonts.
                            -Automatic Kit Numbers Sets.
                            -Automatic Managers.
                            -Automatic Match Specific Referee Kits.
                            -Automatic Pitch Colour, Lines, Mow Patterns And Wear Patterns.
                            -Automatic Scarves.
                            -Automatic Skin Tones (For Tattoos).
                            -Automatic Specific GK Kits (For Teams With Generic GK Kits)
                            -Automatic Stadiums (Texture And Models).
                            -Automatic Substitute Bibs And Tracksuits.
                            -Automatic Team GK Pants.
                            -Automatic Tournament Kits.
                            -Automatic Tournament Wipes.
                            -Automatic Training Kits.
                            -Change Collar, Number And Name Fonts, Name Layout, Jersey Fit And Colours On Kits.
                            -GK Kit Uses Same Fonts As Outfield Kit (Can Be Disabled).
                            -Play In Tracksuits Instead Of Kits.
                            -Referee Kits Assigned To League Tournaments Will Show In Friendly Matches.
                            -Remove Captain’s Armband, Undershirts, Undershorts, Accessories And GK Gloves When Using Classic Kits.
                            -Set Which Weather Conditions Winter Clothes Are Used.
                            -Set Wipe Logos (Trophies Or 3D Tournament Logo).
                            -Swap A Kit Type For Another.
                            -Swap Player Accessories.
                            -Tournament Final Kits, Ball And Adboards.
                            -Use Graphics Assigned To Tournaments In Friendly Matches And All Matches.
                            -Use Name And Number Assets Of One Tournament In Another.

                            DOWNLOAD
                            Last edited by scouser09; 11-08-2014, 03:30 PM.

                            Comment


                              #15
                              Thanks Scouser, is there any possibility to create this mod for the PS4?

                              Comment

                              Working...
                              X