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    #16
    Originally posted by caio739 View Post
    Thanks Scouser, is there any possibility to create this mod for the PS4?
    It is possible that the PC version will work on the PS4 as it is quite likely that they use the same lua files. If you are able to add it, let me know if it works. I am unable to test myself.

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      #17
      works 100% online or are possible conflicts .. ?sorry for my noob question ..

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        #18
        Nice Mod!!!!

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          #19
          thanks for your work in fifa 15 too.

          Comment


            #20
            Originally posted by fifajoy View Post
            works 100% online or are possible conflicts .. ?sorry for my noob question ..
            It will work online, I can not think of any conflicts.

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              #21
              Good morning Scouser: i'm not able to find any download link in the page of the version 1.0: where I can download your tool? Thanks in advance.

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                #22
                Originally posted by DiegoZap View Post
                Good morning Scouser: i'm not able to find any download link in the page of the version 1.0: where I can download your tool? Thanks in advance.
                The download links have been restored to the download page.

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                  #23
                  Awesome! Thank you!

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                    #24
                    Hello scouser09,
                    it is feasible to control the corner flags on the RevMod?
                    In kind of specificflag_0_21_137_0.rx3 as an example (Bayern Munich / Allianz Arena).
                    So could any team of his choice flags original corner flags awarded in Fifa 15.
                    And when many subfolders would arise, each with a modified flag_0.rx3.

                    Comment


                      #25
                      Originally posted by Anamorph View Post
                      Hello scouser09,
                      it is feasible to control the corner flags on the RevMod?
                      In kind of specificflag_0_21_137_0.rx3 as an example (Bayern Munich / Allianz Arena).
                      So could any team of his choice flags original corner flags awarded in Fifa 15.
                      And when many subfolders would arise, each with a modified flag_0.rx3.
                      This is a feature I would like to add if possible. So far, I have not been able to extract the file which controls them for editing.

                      Comment


                        #26
                        Revolution Mod 15 V1.1



                        This version is a small update mainly to fix the known bugs of V1.0 (referee kits, under shorts, boots).

                        IMPORTANT: Revolution Mod 15 V1.0 must be installed before installing this version if have not already done so. You can download this version from here.

                        V1.1 Features

                        -Automatic Stadium Seats

                        V1.0 Features

                        -All Generic Boots Are Replaced By Specific Boots.
                        -Assign A Specific Kit (GK And Outfield) To Use For A Specific Match.
                        -Assign Boots From New Library.
                        -Assign Custom Assets To FUT Team.
                        -Assign Different Textures To Static Adboards.
                        -Assign GK Kit To Outfield Kit (Includes Randomization).
                        -Assign Sleeve Length, Jersey Tuck, Jersey Fit, Sock Height, Undershirts, Undershorts And Winter Accessories To Players.
                        -Assign Winter Accessories To All Referees.
                        -Automatic Accessories (Includes Team Winter Gloves).
                        -Automatic Adboards (Includes Adboard Randomization).
                        -Automatic Arena Kits.
                        -Automatic Balls (Including Winter And Snow Balls).
                        -Automatic Banners (Home/Away, Tournaments, Specific Opponents).
                        -Automatic Boots (Includes Boot Randomization).
                        -Automatic Classic GK Kits.
                        -Automatic Crowd
                        -Automatic Faces (Includes Bump File And Randomization).
                        -Automatic GK Gloves.
                        -Automatic Goal Nets.
                        -Automatic Individual Kits (Squad Number, Player, Position In Line-Up).
                        -Automatic Kit Name Fonts.
                        -Automatic Kit Numbers Sets.
                        -Automatic Managers.
                        -Automatic Match Specific Referee Kits.
                        -Automatic Pitch Colour, Lines, Mow Patterns And Wear Patterns.
                        -Automatic Scarves.
                        -Automatic Skin Tones (For Tattoos).
                        -Automatic Specific GK Kits (For Teams With Generic GK Kits).
                        -Automatic Stadiums (Texture And Models).
                        -Automatic Substitute Bibs And Tracksuits.
                        -Automatic Team GK Pants.
                        -Automatic Tournament Kits.
                        -Automatic Tournament Wipes.
                        -Automatic Training Kits.
                        -Change Collar, Number And Name Fonts, Name Layout, Jersey Fit And Colours On Kits.
                        -GK Kit Uses Same Fonts As Outfield Kit (Can Be Disabled).
                        -Play In Tracksuits Instead Of Kits.
                        -Referee Kits Assigned To League Tournaments Will Show In Friendly Matches.
                        -Remove Captain’s Armband, Undershirts, Undershorts, Accessories And GK Gloves When Using Classic Kits.
                        -Set Which Weather Conditions Winter Clothes Are Used.
                        -Set Wipe Logos (Trophies Or 3D Tournament Logo).
                        -Swap A Kit Type For Another.
                        -Swap Player Accessories.
                        -Tournament Final Kits, Ball And Adboards.
                        -Use Graphics Assigned To Tournaments In Friendly Matches And All Matches.
                        -Use Name And Number Assets Of One Tournament In Another.

                        DOWNLOAD

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                          #27
                          Thanks for the latest version Scouser!

                          Comment


                            #28
                            Yes, thanks for the new version.

                            One question I have.
                            Can I use the camera men then create specific league files or only specific tournament?

                            I wanted to create separate for the 1st and 2nd German Bundesliga, but will not work with this title:
                            specificcameramanhandheld_0_19_0_0_textures.rx3
                            specificcameramanhandheld_0_19_0_1_textures.rx3
                            specificcameramanhandheld_0_19_1_0.rx3
                            specificcameramanhandheld_0_19_1_1.rx3
                            specificcameramanhandheld_0_19_2_0.rx3
                            specificcameramanhandheld_0_19_2_1.rx3
                            specificcameramanhandheld_0_19_3_0.rx3
                            specificcameramanhandheld_0_19_3_1.rx3
                            specificcameramanhandheld_0_19_4_0.rx3
                            specificcameramanhandheld_0_19_4_1.rx3

                            Comment


                              #29
                              Thanks Scouser. One problem though. I have downloaded the alternative default boot library you linked before. I placed it in my FIFA 15 folder correctly, regenerated my Fifa 15 folder but those boots won't appear anywhere. I cannot choose any of them in Pro Clubs or any player editing menus. They are just not there. Where did I go wrong and what can I do to fix it?

                              Right now they are in Data > sceneassets > Shoelib
                              Last edited by RivaLCF; 11-18-2014, 06:45 PM.

                              Comment


                                #30
                                Originally posted by Anamorph View Post
                                Yes, thanks for the new version.

                                One question I have.
                                Can I use the camera men then create specific league files or only specific tournament?

                                I wanted to create separate for the 1st and 2nd German Bundesliga, but will not work with this title:
                                specificcameramanhandheld_0_19_0_0_textures.rx3
                                specificcameramanhandheld_0_19_0_1_textures.rx3
                                specificcameramanhandheld_0_19_1_0.rx3
                                specificcameramanhandheld_0_19_1_1.rx3
                                specificcameramanhandheld_0_19_2_0.rx3
                                specificcameramanhandheld_0_19_2_1.rx3
                                specificcameramanhandheld_0_19_3_0.rx3
                                specificcameramanhandheld_0_19_3_1.rx3
                                specificcameramanhandheld_0_19_4_0.rx3
                                specificcameramanhandheld_0_19_4_1.rx3
                                The file names are invalid, the naming convention is explained in the documentation under "SLC Characters". Use:

                                specificcameramanhandheld_0_19_0_textures.rx3
                                specificcameramanhandheld_0_19_0.rx3


                                Originally posted by RivaLCF View Post
                                Thanks Scouser. One problem though. I have downloaded the alternative default boot library you linked before. I placed it in my FIFA 15 folder correctly, regenerated my Fifa 15 folder but those boots won't appear anywhere. I cannot choose any of them in Pro Clubs or any player editing menus. They are just not there. Where did I go wrong and what can I do to fix it?

                                Right now they are in Data > sceneassets > Shoelib
                                You can not access them in game, only assign them to players in the playershoe files.

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