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  • scouser09
    replied
    Originally posted by deviousadism View Post
    because i think the game will crash...i didn't know if revolution mod 15 will work with carrer revolution patch 15....but it work....so everything fine....
    (sorry bad english)
    The latest version of RM15 is stable and will not crash your game unless you use it to add a problem file. RM15 and CRP15 have no conflicts.

    Leave a comment:


  • deviousadism
    replied
    Originally posted by scouser09 View Post
    Why do you want to disable them? Unless you add files or statements, you should not see any notable changes to your game.
    because i think the game will crash...i didn't know if revolution mod 15 will work with carrer revolution patch 15....but it work....so everything fine....
    (sorry bad english)

    Leave a comment:


  • scouser09
    replied
    Originally posted by deviousadism View Post
    I dont speak english so i hope you understand me....
    my question is: how i can disable all the features of revolution mod except face loader...???
    i just need to load player faces.....nothing else...
    (sorry bad english )
    Why do you want to disable them? Unless you add files or statements, you should not see any notable changes to your game.

    Leave a comment:


  • deviousadism
    replied
    I dont speak english so i hope you understand me....
    my question is: how i can disable all the features of revolution mod except face loader...???
    i just need to load player faces.....nothing else...
    (sorry bad english )

    Leave a comment:


  • scouser09
    replied
    Originally posted by Anamorph View Post
    hi scouser09,

    i have an new question *gg*

    For me, the crowd size is not working in my lua entry.
    Could it alternatively with a similar entry in the general.lua working on the stadium ID?


    So instead of:
    in team.lua
    - SetTeamCrowdSize (teamid home size, away size)


    in general.lua
    - SetStadiumCrowdSize (stadiumid, home size, away size)


    I am aware that this only makes sense at stadiums that will be used by the dedicated teams.
    I know this feature does work, but there has been one or two other users who have reported issues. I have not experienced it myself so it is hard to find the reason. However, I have thought of an idea why this might be. I have sent you a PM.

    Leave a comment:


  • Anamorph
    replied
    hi scouser09,

    i have an new question *gg*

    For me, the crowd size is not working in my lua entry.
    Could it alternatively with a similar entry in the general.lua working on the stadium ID?


    So instead of:
    in team.lua
    - SetTeamCrowdSize (teamid home size, away size)


    in general.lua
    - SetStadiumCrowdSize (stadiumid, home size, away size)


    I am aware that this only makes sense at stadiums that will be used by the dedicated teams.

    Leave a comment:


  • scouser09
    replied
    Originally posted by Anamorph View Post
    thanks for the v.1.4 Mr. Scouser

    now can i play a game with bip`s?

    example this code:

    - activateTracksuitMode()

    what are the correct code for the bip variant? I don`t find any in the docs.
    I was not able to complete this feature, there is an issue with the players wearing two shirts and two pairs of shorts I was not able to resolve. Despite this, the issue is not viable during normal game play. You can enable what has been done with:

    activateBibMode()

    Leave a comment:


  • swag_cyka
    replied
    Originally posted by scouser09 View Post
    I think I have the same problem with File Master, just paste the path of your FIFA 15 folder in the "Start search" field and you can search correctly. You can copy the path from the field in the main window.

    Thanks for the help mate, and also thanks for V1.4.

    Leave a comment:


  • Anamorph
    replied
    thanks for the v.1.4 Mr. Scouser

    now can i play a game with bip`s?

    example this code:

    - activateTracksuitMode()

    what are the correct code for the bip variant? I don`t find any in the docs.

    Leave a comment:


  • scouser09
    replied
    Originally posted by swag_cyka View Post
    How do I search with it? The searches never start for me at all, and the download page tutorial doesn't help at all. I'm new to modding FIFA so sorry for repeated questions.
    I think I have the same problem with File Master, just paste the path of your FIFA 15 folder in the "Start search" field and you can search correctly. You can copy the path from the field in the main window.

    Leave a comment:


  • scouser09
    replied
    Revolution Mod 15 V1.4



    IMPORTANT: Revolution Mod 15 V1.0 must be installed before installing this version if have not already done so. You can download this version from here.

    V1.4 Features

    -Automatic Crowd Kits (Team Home And Away).
    -Automatic Goalposts (Includes Net Support Posts).
    -Automatic Substitute Bibs And Tracksuits (Away Team Variant For Generic And Tournament Assignments).
    -Global Sleeve Type Replacement.
    -Set Crowd LOD (Increase And Decrease).

    V1.3 Features

    -Automatic Corner Flag Poles
    -Automatic Generic (Roof) Adboards
    -Automatic Goal Net Support Post
    -Automatic Scoreboard Clock Numbers
    -Automatic Shorts Model
    -Automatic Stadium Team Logo
    -Set Crowd Size (Tournament Final, Team Versus League, League Versus League)
    -Set Tracksuit Type Of Teams And Leagues

    V1.2 Features

    -Automatic Corner Flags.
    -Automatic GK Gloves And Accessories For Specific Kits (Including Alternate GK Kits).
    -Automatic Fan Cards (Tifo).
    -Identify Player As GK (Allows Bench GK To Wear GK Kit).
    -Identify Which Kits Are Replaced With Custom Kits In FUT (Avoid Clashes When Playing Online).
    -Set Crowd Size For Tournaments, Teams And Matches.

    V1.1 Features

    -Automatic Stadium Seats

    V1.0 Features

    -All Generic Boots Are Replaced By Specific Boots.
    -Assign A Specific Kit (GK And Outfield) To Use For A Specific Match.
    -Assign Boots From New Library.
    -Assign Custom Assets To FUT Team.
    -Assign Different Textures To Static Adboards.
    -Assign GK Kit To Outfield Kit (Includes Randomization).
    -Assign Sleeve Length, Jersey Tuck, Jersey Fit, Sock Height, Undershirts, Undershorts And Winter Accessories To Players.
    -Assign Winter Accessories To All Referees.
    -Automatic Accessories (Includes Team Winter Gloves).
    -Automatic Adboards (Includes Adboard Randomization).
    -Automatic Arena Kits.
    -Automatic Balls (Including Winter And Snow Balls).
    -Automatic Banners (Home/Away, Tournaments, Specific Opponents).
    -Automatic Boots (Includes Boot Randomization).
    -Automatic Classic GK Kits.
    -Automatic Crowd
    -Automatic Faces (Includes Bump File And Randomization).
    -Automatic GK Gloves.
    -Automatic Goal Nets.
    -Automatic Individual Kits (Squad Number, Player, Position In Line-Up).
    -Automatic Kit Name Fonts.
    -Automatic Kit Numbers Sets.
    -Automatic Managers.
    -Automatic Match Specific Referee Kits.
    -Automatic Pitch Colour, Lines, Mow Patterns And Wear Patterns.
    -Automatic Scarves.
    -Automatic Skin Tones (For Tattoos).
    -Automatic Specific GK Kits (For Teams With Generic GK Kits).
    -Automatic Stadiums (Texture And Models).
    -Automatic Substitute Bibs And Tracksuits.
    -Automatic Team GK Pants.
    -Automatic Tournament Kits.
    -Automatic Tournament Wipes.
    -Automatic Training Kits.
    -Change Collar, Number And Name Fonts, Name Layout, Jersey Fit And Colours On Kits.
    -GK Kit Uses Same Fonts As Outfield Kit (Can Be Disabled).
    -Play In Tracksuits Instead Of Kits.
    -Referee Kits Assigned To League Tournaments Will Show In Friendly Matches.
    -Remove Captain’s Armband, Undershirts, Undershorts, Accessories And GK Gloves When Using Classic Kits.
    -Set Which Weather Conditions Winter Clothes Are Used.
    -Set Wipe Logos (Trophies Or 3D Tournament Logo).
    -Swap A Kit Type For Another.
    -Swap Player Accessories.
    -Tournament Final Kits, Ball And Adboards.
    -Use Graphics Assigned To Tournaments In Friendly Matches And All Matches.
    -Use Name And Number Assets Of One Tournament In Another.

    DOWNLOAD

    Leave a comment:


  • swag_cyka
    replied
    Originally posted by scouser09 View Post
    You can find them with File Master
    How do I search with it? The searches never start for me at all, and the download page tutorial doesn't help at all. I'm new to modding FIFA so sorry for repeated questions.

    Leave a comment:


  • scouser09
    replied
    Originally posted by swag_cyka View Post
    Can you link me to a download for the FIFA 15 models? I downladed what I thought to be all the FIFA 15 boot models but it appears I have outdated ones.
    You can export them with CM15 or find them with File Master (shoe_#.rx3 where # is the ID).

    Leave a comment:


  • swag_cyka
    replied
    Originally posted by scouser09 View Post
    This means that a FIFA 14 boot model is being used. Swap it for a FIFA 15 one.
    Can you link me to a download for the FIFA 15 models? I downladed what I thought to be all the FIFA 15 boot models but it appears I have outdated ones.
    Last edited by swag_cyka; 07-25-2015, 01:50 PM.

    Leave a comment:


  • scouser09
    replied
    Originally posted by Anamorph View Post
    I mean this here, if you can prevent, the warming up of the goalkeeper.
    I have no idea if this can be done. It definitely can not be done with lua editing. I think this is the reason why GKs on the bench wear outfield kits as they look like outfield players when warming up.


    Originally posted by swag_cyka View Post
    Hi mate, in the first page in says stuff about the shoelib etc. and editing player assignments so they have the boots you want etc. "PLAYER SHOE STATEMENTS
    These statements must be placed in FIFA 14\Game\data\fifarna\lua\assignments\players\playe rshoe_X.lua, where X is the player ID.
    assignPlayerShoe(playerid,bootname) This assigns a boot to a player. This requires files shoe_textures.rx3 and shoe.rx3"

    When I assign the boots, they are not actually on the players feet but floating behind them, leaving the players with invisible feet and floating boots. How do I fix this?

    Thanks in advance.
    This means that a FIFA 14 boot model is being used. Swap it for a FIFA 15 one.

    Leave a comment:

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